Smaller Projects

Concept

I was thinking about how I can take the principle of making more smaller iterations when working on projects. Always having something to show for the work. Getting used to the cycle of publishing and refinement. Specifically when thinking about personal projects.

you get started by making (AND RELEASING) a ton of small projects, NOT by jumping into your big ambitious dream project right away and grinding at it for years, thinking you can skip straight to marathon running without learning how to walk first.
~ Tyler Glaiel [1]

I've been thinking about this in the context of writing a book and building a new web project. The author metions that they have written many smaller parts of the article before they

Footnotes:

  1. Tyler Glaiel's Blog: Make and release lots of small games before making a big one
  2. Joys of Small Game Development: Making Small Games, Which is fun in itself